Keeping you up to date with all special events that have happened in the past months.
2017-02-25 - XTGL v0.0.1 bugfixing release
The following small bugs have been fixed and improvements were made:
- Sounds API channel handling
- Sprite blitting subimage formula
- Resolution viewport
- Build script install recipe and multiple improvements
2017-02-08 - XTGL Very first public release
Today, it is finally ready for release for both linux and windows 64/32 bit.
See the project page for more info and download links.
2017-01-22 - Layout improvements
The site used pretty outdated borders and they were very ugly.
The borders look much better although there is still room for improvement.
2017-01-08 - libxtcommon v0.7 released
MAH BOI', this lib is what all true programmers strive FOR!
The library has many new features. Also some important bugs were fixed.
Specifically xtStringReadLine() and the stack had two major bugs.
The most major changes include...:
- Proc API added
- Queue added
- Hashmap & List extended and improved.
- xtConsoleFillLine() created.
- Lots of new demos created.
2016-11-06 - Resurrecting XTGL
The XenoTech Game Library has officially been resurrected and is going to inherit the old API and make it much easier to use.
It is licensed under either LGPLv2.1 or a propietary license.
2016-09-18 - We are online!
Today is an exciting day. We are officially online and successfully running a website on a not-so-powerful little machine.
This is the little machine we are talking about: